> For the complete documentation index, see [llms.txt](https://killswitch.gitbook.io/home/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://killswitch.gitbook.io/home/what-is-killswitch.md).

# What is Killswitch?

Killswitch is a new ERC-20 based game on the Base Layer 2 blockchain. It utilizes beacon chain randomness via the `PREVRANDAO` opcode and a Smart Contract to create an interactive trading experience.

At it's core, the token is a gamified honeypot. You are able to buy the token at anytime, but you may not always be able to sell. During the first 10,000 blocks of trading, there is a scaling chance from 1% to 25% of every transfer triggering the killswitch.

When the killswitch is triggered, the ability to sell tokens will be turned on or off. After 10,000 blocks, there will always be a 25% chance that selling is not available. This opens the game up to many ways to be played.

The game is built to be as fair as possible. There is no whitelist, no blacklist. Even the developers and team will not be able to sell while the killswitch is enabled. There is a limit of 1% total supply held at one time during the first 4,000 blocks of trading. After that, you can hold any amount of tokens. This is to prevent people heavily sniping initial supply and ruining the game for others.

It's up to the players to decide how this game will be played. You will have to stay vigilant, will you buy in early seeing that there's a chance for people to not be around to sell and when the time comes they're locked out? Will you create a bot that is constantly purchasing small amounts to try and trigger the killswitch? There's nothing stopping you. Try to beat the killswitch and come out on top.

{% hint style="warning" %}
The developers behind Killswitch **ARE NOT** responsible for you not being able to sell your tokens. By purchasing the Killswitch ERC-20 token through any LP, you are agreeing to the chance that your tokens will not be able to be sold at some point in the future, however there is an equal chance that they can be sold at some point in the future. The Killswitch contract is **NOT A HONEYPOT** it is a game with honeypot mechanics.
{% endhint %}


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